- Pluttifikation became slightly more accessibleEarlier this year I went to ARCtic Conference in Oulo, Finland (maybe I should have blogged about that?) and listened to a great talk about what games can teach us about accessibility by Klemens Strasser (he… Läs mer: Pluttifikation became slightly more accessible
- Pluttifikation has been updatedIt’s been a while since I released my first app to App Store, and it also contained a pesky bug that sometimes would reveal the answer to a question befor you had a chance to try.… Läs mer: Pluttifikation has been updated
- Installomator Mate version 1.2 releasedThey say you shouldn’t push to prod on a Friday, but how about Sundays? It’s been a while since the first public release, but I finally published an update to my tool Installomator Mate, that I… Läs mer: Installomator Mate version 1.2 released
- Mock data in #Preview, using @Environment with preset propertiesI wanted to fix the UI glitch in my game Pluttifikation today, and realised I’d need to populate the Xcode preview with some mock data, unless I wanted to recompile the app for every change I… Läs mer: Mock data in #Preview, using @Environment with preset properties
- Reusable gradient viewThe first code snippet I’d like to share comes from a simple game I created for my daughter. The origin is a challenge from 100 days of SwiftUI, where you are supposed to create an app… Läs mer: Reusable gradient view
- Reboot: A new journey with SwiftIt’s been more than thirteen years since my last post, and I think it’s time for a reboot. The reason is that a few years ago I discovered Hacking With Swift and decided to give coding… Läs mer: Reboot: A new journey with Swift