Pluttifikation became slightly more accessible

Earlier this year I went to ARCtic Conference in Oulo, Finland (maybe I should have blogged about that?) and listened to a great talk about what games can teach us about accessibility by Klemens Strasser (he won yet another, well deserved, award at this year’s WWDC for his fabulous game The Art of Fauna, do check it out).

I knew I had neglected accessibility in Pluttifikation, but since I mainly created it for my daughter, that wasn’t my priority, I just wanted to get it on her phone before she’d learned all the tables by heart. But after the release, a few schools have added the app to their portfolio, so I knew I had to do better.

And today I’m doing better. The latest version introduces support for the Open Dyslexic font, and I’ve also removed some unnecessary animations in favour of built in UI. There are also some enhancements for dynamic type, but they are far from done. I hope it won’t take too long until I can release the next version with full support.

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